            
Copy those into the mods xml, put the node in matching the GE and your it should work


            <defaultLight shaderNode="" lightTypes="0 3" intensity="100"/>
            <defaultLight shaderNode="" lightTypes="0 3" intensity="100"/>
            <defaultLight shaderNode="" lightTypes="0 3" intensity="100"/>
            <defaultLight shaderNode="" lightTypes="0 3" intensity="100"/>